![]() Kalecgos, Arcane Aspect 2 Attack, 8 Health: After you play a minion with Battlecry, give your Dragons +1/+1.Imp Mama 6 Attack, 8 Health: Whenever this minion takes damage, summon a random Demon and give it Taunt.Holy Mackerel 8 Attack, 4 Health: After another friendly minion loses Divine Shield, gain Divine Shield.Razorgore, the Untamed 2 Attack, 4 Health: At the end of your turn, gain +1/+1 for each Dragon you have.Twilight Emissary 6 Attack, 8 Health: Taunt, Battlecry: Give a friendly Dragon +3/+3.Murozond 5 Attack, 5 Health: Battlecry: Add a minion to your hand from your last opponent’s warband.Cobalt Scalebane 5 Attack, 5 Health: At the end of your turn, give another random friendly minion +3 Attack.Herald of Flame 5 Attack, 4 Health: Overkill: Deal 3 damage to the left-most enemy minion.Murozond : Battlecry: Add a minion to your hand from your last opponent’s warband.Drakonid Enforcer 3 Attack, 6 Health: After a friendly minion loses Divine Shield, gain +2/+2.Hangry Dragon 4 Attack, 4 Health: At the start of your turn, if you won the last combat get +2/+2.Bronze Warden 2 Attack, 1 Health: Divine Shield, Reborn.Unstable Ghoul 1 Attack, 3 Health: Taunt, Deathrattle: Deal 1 damage to all minions.Waxrider Togwaggle 1 Attack, 2 Health: Whenever a friendly Dragon kills an enemy, gain +2/+2.Steward of Time 2 Attack, 4 Health: When you sell this minion, give all minions in Bob’s Tavern +1/+1.Glyph Guardian 2 Attack, 4 Health: When this minion attacks, double its attack.Red Whelp 1 Attack, 2 Health: Start of Combat, deal 1 damage per friendly Dragon to one random enemy minion.Dragonspawn Lieutenant 2 Attack, 3 Health: Taunt.You can check out each card in the gallery above as well. Some of these are new creations, and others are old favorites from previous expansions that have thrived either in Constructed or the Arena. Here’s a rundown of what you’ll find when you play Battlegrounds later today or tomorrow. The 16.4 patch adds 18 minions to Bob’s Tavern. But right now, with Demon and buffed-up Murloc lineups being so prevalent (though I did encounter someone with a Mech build with a gold 104/104 and a gold 72/70 Pogo-Hoppers), I’m not sure how much impact Deathwing’s power will have later in a match, though I can see it helping you get ahead if you have big butt minions early on. However, I could see this working well with builds that prize minions with high health. ![]() Since I had limited time with it, it’s difficult to draw any conclusions, especially since I’m not sure how well this will work with the other new minions. This was a surprise in the first round, as I had assumed it would buff your minions. The passive buff applies to all minions - yours, Bob’s, and your opponents. ![]() In my two games, I only got offered one Dragon hero, Deathwing.
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